diff options
Diffstat (limited to 'include/sound.hpp')
| -rw-r--r-- | include/sound.hpp | 82 |
1 files changed, 82 insertions, 0 deletions
diff --git a/include/sound.hpp b/include/sound.hpp new file mode 100644 index 0000000..c7164f8 --- /dev/null +++ b/include/sound.hpp @@ -0,0 +1,82 @@ +/* + Copyright (C) 2020 dec05eba + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <https://www.gnu.org/licenses/>. +*/ + +#ifndef GPU_SCREEN_RECORDER_H +#define GPU_SCREEN_RECORDER_H + +#include <vector> +#include <string> + +typedef struct { + void *handle; + unsigned int frames; +} SoundDevice; + +struct AudioDevice { + std::string name; + std::string description; +}; + +struct AudioDevices { + std::string default_output; + std::string default_input; + std::vector<AudioDevice> audio_inputs; +}; + +enum class AudioInputType { + DEVICE, + APPLICATION +}; + +struct AudioInput { + std::string name; + AudioInputType type = AudioInputType::DEVICE; + bool inverted = false; +}; + +struct MergedAudioInputs { + std::string track_name; + std::vector<AudioInput> audio_inputs; +}; + +typedef enum { + S16, + S32, + F32 +} AudioFormat; + +/* + Get a sound device by name, returning the device into the |device| parameter. + |device_name| can be a device name or "default_output", "default_input" or "" to not connect to any device (used for app audio for example). + If the device name is "default_output" or "default_input" then it will automatically switch which + device is records from when the default output/input is changed in the system audio settings. + Returns 0 on success, or a negative value on failure. +*/ +int sound_device_get_by_name(SoundDevice *device, const char *node_name, const char *device_name, const char *description, unsigned int num_channels, unsigned int period_frame_size, AudioFormat audio_format); + +void sound_device_close(SoundDevice *device); + +/* + Returns the next chunk of audio into @buffer. + Returns the number of frames read, or a negative value on failure. +*/ +int sound_device_read_next_chunk(SoundDevice *device, void **buffer, double timeout_sec, double *latency_seconds); + +AudioDevices get_pulseaudio_inputs(); +bool pulseaudio_server_is_pipewire(); + +#endif /* GPU_SCREEN_RECORDER_H */ |
