diff options
| author | pants <niklasjo2004@gmail.com> | 2026-09-21 14:16:59 -0700 |
|---|---|---|
| committer | pants <niklasjo2004@gmail.com> | 2026-09-21 14:16:59 -0700 |
| commit | a091c00c00c1d5ae5e3da7ef31b98293c76d479f (patch) | |
| tree | 62c4b3bc114faac9922873ae48672c46cc2cf7d4 /include/color_conversion.h | |
Diffstat (limited to 'include/color_conversion.h')
| -rw-r--r-- | include/color_conversion.h | 78 |
1 files changed, 78 insertions, 0 deletions
diff --git a/include/color_conversion.h b/include/color_conversion.h new file mode 100644 index 0000000..9157712 --- /dev/null +++ b/include/color_conversion.h @@ -0,0 +1,78 @@ +#ifndef GSR_COLOR_CONVERSION_H +#define GSR_COLOR_CONVERSION_H + +#include "shader.h" +#include "defs.h" +#include "vec2.h" +#include <stdbool.h> + +#define GSR_COLOR_CONVERSION_MAX_GRAPHICS_SHADERS 12 +#define GSR_COLOR_CONVERSION_MAX_FRAMEBUFFERS 2 + +typedef enum { + GSR_SOURCE_COLOR_RGB, + GSR_SOURCE_COLOR_BGR, + GSR_SOURCE_COLOR_YUYV +} gsr_source_color; + +typedef enum { + GSR_DESTINATION_COLOR_NV12, /* YUV420, BT709, 8-bit */ + GSR_DESTINATION_COLOR_P010, /* YUV420, BT2020, 10-bit */ + GSR_DESTINATION_COLOR_RGB8 +} gsr_destination_color; + +typedef enum { + GSR_ROT_0, + GSR_ROT_90, + GSR_ROT_180, + GSR_ROT_270 +} gsr_rotation; + +typedef enum { + GSR_FLIP_NONE = 0, + GSR_FLIP_HORIZONTAL = (1 << 0), + GSR_FLIP_VERTICAL = (1 << 1) +} gsr_flip; + +typedef struct { + int rotation_matrix; + int offset; +} gsr_color_graphics_uniforms; + +typedef struct { + gsr_egl *egl; + + gsr_destination_color destination_color; + + unsigned int destination_textures[2]; + vec2i destination_textures_size[2]; + int num_destination_textures; + + gsr_color_range color_range; + bool load_external_image_shader; +} gsr_color_conversion_params; + +typedef struct { + gsr_color_conversion_params params; + + gsr_color_graphics_uniforms graphics_uniforms[GSR_COLOR_CONVERSION_MAX_GRAPHICS_SHADERS]; + gsr_shader graphics_shaders[GSR_COLOR_CONVERSION_MAX_GRAPHICS_SHADERS]; + + unsigned int framebuffers[GSR_COLOR_CONVERSION_MAX_FRAMEBUFFERS]; + + unsigned int vertex_array_object_id; + unsigned int vertex_buffer_object_id; + + bool schedule_clear; +} gsr_color_conversion; + +int gsr_color_conversion_init(gsr_color_conversion *self, const gsr_color_conversion_params *params); +void gsr_color_conversion_deinit(gsr_color_conversion *self); + +void gsr_color_conversion_draw(gsr_color_conversion *self, unsigned int texture_id, vec2i destination_pos, vec2i destination_size, vec2i source_pos, vec2i source_size, vec2i texture_size, gsr_rotation rotation, gsr_flip flip, gsr_source_color source_color, bool external_texture); +void gsr_color_conversion_clear(gsr_color_conversion *self); +void gsr_color_conversion_read_destination_texture(gsr_color_conversion *self, int destination_texture_index, int x, int y, int width, int height, unsigned int color_format, unsigned int data_format, void *pixels); + +gsr_rotation gsr_monitor_rotation_to_rotation(gsr_monitor_rotation monitor_rotation); + +#endif /* GSR_COLOR_CONVERSION_H */ |
